Required MinecraftEdu Hosted ModsYou can obtain these mods using the MinecraftEdu Launcher
Automatically download and install this map
using the MinecraftEdu Server Launcher. Learn more
You may also manually download the world from here
This lesson was designed to teach students with no prior knowledge of Vikings.
Most students finished the main content after eight 45 minute periods. Reading level will affect completion speed, as there are many unique dialogue trees and stories that are available in the world. Students with reading difficulties may require support.
This world was designed as an interactive learning environment for Grade 3 students learning about Vikings and their culture. An in-game quest-line directs students through many tasks that expose them to different components of Viking culture, including exploration, trading, and raiding. An accompanying workbook serves as a physical record of their learning and works in tandem with the in-game quests to guide the students through the topics.
Students start in a village house with an information block explaining the world and directing them to a nearby NPC. Talking to this NPC is critical as that will start the missions. The missions are location based, and completing quests will unlock tools, supplies, weapons and armour for the players.
The look of the world can be improved by installing and activating Lord Trilobite's NorseCraft 2.1.3, a Viking themed texture pack for the world. Link can be found below.
This unit was created with the following TSW's in mind:
The Student Will identify and locate the Viking’s homeland.
TSW realize the different characteristics of the Viking Culture: sailing, trading, raiding.
TSW analyze the importance of ships and sailing to the Vikings.
TSW describe the function and importance of the Viking storyteller.