maximum number of students:
12 for stage 1, unlimited for all other stages.
Stage 1: Students must enter one of the booths with a chest. They take out a bow, arrows, and a boat. When the instructor says go, students are to fire arrows at a minecart 51 blocks away. Shooting the minecart destroys it, causing it to fall into the hopper beneath. This sets off a redstone comparator that triggers their door to open. From here, students run up stairs to a bridge that takes them to stage 2.
Stage 2: Students must navigate through a maze. Instructor may choose to display aerial image of maze on wall/smart board to make map more skill based.
Stage 3: Students must climb a ladder and jump across platforms to reach Stage 4. Students who fall off a platform must swim back to the beginning. This stage is pretty easy.
Stage 4: Students must climb up a waterfall. A simple task for those who have done it before.
Stage 5: Students must jump across platforms attached to sticky pistons oscillating up and down.
Stage 6: Students must make their way across a platform with pistons oscillating across the surface.
Stage 7: Students put their boat in the water and navigate through the stone-lined waterway. Going too fast will cause a boat to break and student will have to swim the rest of the way (slower than boat travel). Very tricky level.
Stage 8: Students run down a corridor and climb up a very high ladder to a small platform. From here, students must jump across walls with ladders on them.
Stage 9: Students enter a room with a narrow walkway. When the first student enters, a pressure plate is activated, triggering numerous dispensers loaded with arrows. Students must cross the room without being knocked off the platform by an arrow.
Stage 10: Students are faced with a very challenging platform jumping course.
End: Students enter a room with a sign telling them to type a message (current upload says to type "I am the Minecraft skills champion!" This is easily changeable.
1. Open the server and join as well so you can supervise and possibly teleport students if needed.
2. Set gamemode to Survival and difficulty to Peaceful. This is necessary for the arrows to work in stage 9. Peaceful mode will prevent students from dying.
3. Make sure student building is disabled. Otherwise, students will be able to destroy walls and obstacles. The minecarts are on top of build allow blocks, so shooting them will still break them.
4. Make sure the in-game chat is enabled if you will use that for the final stage.
5. Check the piston stages to make sure they are running. Sometimes, the circuits stop cycling. If they do this, just take away an activated spot of redstone dust and replace it. This should reactivate the circuit.
6. Instruct students on how to start, making sure they take their boats with them.
7. Tell them to start and enjoy the contest!
8. Do not save the world. This will cause the pressure plate to save as activated and your arrow room will start firing right away and you may have to refill the dispensers. As is, the dispensers are full and the plate is ready to be activated. If you make changes to the world, do so before activating the pressure plate, then save before starting a group.
Depends on skill level of students. Most experienced middle school players will need 10-20 minutes. Some would take hours without teleportation help.
Prior knowledge required:
Students need to know how to fire a bow and arrow, climb a waterfall, drive a boat, sprint, and chat. Instructor needs to be able to work with redstone circuits.
This map is basically cheatproof with the exception of stage 1. I am working on a door to lock students in their stalls so they cannot exit theirs and go through another stall that a student already opened.
I would love suggestions for additional stages or improvements to these! General comments and questions are welcome as well.
Video walkthrough coming soon